Squaring and Scripting the ESP Game

نویسندگان

  • François Bry
  • Christoph Wieser
چکیده

ARTigo is a gaming platform with two goals: The development of a semantic search engine for art works and a study on art work reception. Even though ARTigo quite successfully achieves its goals, it is so far still deficient at collecting “deep semantics” tags. This article first discusses why this is the case, then proposes two approaches we call “squaring” and “scripting” to collecting deep semantic tags that both consist in deploying the ESP Game in unconventional manners. Finally, the relevance of squaring and scripting for other GWAPs than the ESP Game is discussed.

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تاریخ انتشار 2012